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⭐️ Mega Fun Obby (230 Stages)

⭐️ Mega Fun Obby (230 Stages)

A Roblox experience owned by OXmini.

ObbyENparkourrainbow themeeasy difficulty

Description (written by the developer; not a statement by this register)

🌟 Welcome to Mega Fun Obby! Run, jump, and slide through this awesome Easy Platformer Obby! 🌟 🔥Earn: 🌈Trails, 📛Titles by completing stages! Premium Benefits: PREMIUM TITLE 🎁 Also Follow and Like 👍 game For Free In GAME PRIZES!!! 🎈 Tags: Obby, Parkour, Mega Fun, Easy, Rainbow, Music

Last updated by the developer 3 May 2025, 06:24 UTC.

0
playing (measured 10 Aug 2026, 23:34 UTC)
273,988
lifetime visits
69%
liked (24 👍 / 11 👎)
21,329
favourites (77.8 per 1k visits)
27 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Teleport Gun
899 R$
GOD Coil (Speed + Gravity + Immortal)
599 R$
Gravity Coil
199 R$
Immortal Coil
149 R$
2x Coins
149 R$
Speed Coil
99 R$
Rainbow Trail
79 R$
Rainbow Title
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome208,578 · 0.00% win
Stage 10 · progression95,961 · 0.00% win
Stage 25 · progression48,330 · 0.00% win
Stage 50 · progression27,443 · 0.00% win
Stage 75 · progression19,832 · 0.00% win
Stage 100 · progression13,988 · 0.00% win
Stage 125 · progression8,786 · 0.00% win
Stage 150 · progression6,464 · 0.00% win
Stage 175 · progression4,757 · 0.00% win
Stage 200 · progression4,173 · 0.00% win
Rebirth 1 · progression3,943 · 0.00% win
Rebirth 2 · progression137 · 0.00% win
Rebirth 3 · progression46 · 0.00% win
Rebirth · progression23 · 0.00% win
Rebirth 5 · progression15 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

69717015 August 2026 — 71 % liked14 October 2026 — 69 % liked15 August 202614 October 2026
2 measurements spanning 60 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 06:0669-2
15 Aug 2026, 01:5171first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.