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Terra [Session 19.9b]

Terra [Session 19.9b]

A Roblox experience owned by Official Terra Group.

SimulatorENevolutionecosystem simulationcreature survival

Terra [Session 19.9b] is a simulator experience created on 2024-01-27. The game currently has 140 players online. It has accumulated 8,455,381 lifetime visits and 33,030 favorites. The title holds a 74% like percentage. Players engage in an insect-based evolution simulation within an interactive ecosystem.

Description (written by the developer; not a statement by this register)

[This game is in beta, expect bugs and features to come with time] Create and evolve your creature to survive in a large ecosystem, Play as a plant to feed creatures, defend yourself from carnivores as a creature, adapt your playstyle to your environment, Or more! Can you survive in this planet? Terra is an insect-based evolution game where you can play in an interactive ecosystem with other players. [Classes] 🐜 Creature: Make a creature and survive in the ecosystem, looking for food or hunting other creatures 🌿 Plant: Place a node near your seed, and branch off of it to produce energy to survive 🍄 Fungus: Infect a plant's node, and use it to grow. You can produce your own energy, attack the plant, or cooperate 🌊 Coral: Live on the seafloor near the surface or in the abyss. You can live with the creatures that surround you Latest changes: Silk This game is inspired by Clanatlas Indie game's Evolve [CREDITS] uranium, tatoo, toceter, quacamowie and benji for the game icons

Last updated by the developer 23 Aug 2026, 18:47 UTC.

97
playing (measured 24 Aug 2026, 03:50 UTC)
8,518,352
lifetime visits
74%
liked (12,104 👍 / 4,361 👎)
34,916
favourites (4.1 per 1k visits)
27 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

97298197.510 August 2026 — 162 players21 August 2026 — 225 players21 August 2026 — 234 players21 August 2026 — 230 players21 August 2026 — 208 players22 August 2026 — 212 players22 August 2026 — 210 players22 August 2026 — 168 players22 August 2026 — 187 players22 August 2026 — 145 players22 August 2026 — 121 players22 August 2026 — 143 players22 August 2026 — 137 players22 August 2026 — 137 players22 August 2026 — 136 players22 August 2026 — 143 players22 August 2026 — 184 players22 August 2026 — 220 players22 August 2026 — 239 players22 August 2026 — 254 players22 August 2026 — 233 players22 August 2026 — 216 players22 August 2026 — 276 players22 August 2026 — 239 players22 August 2026 — 282 players22 August 2026 — 271 players22 August 2026 — 234 players22 August 2026 — 216 players22 August 2026 — 221 players23 August 2026 — 188 players23 August 2026 — 197 players23 August 2026 — 206 players23 August 2026 — 172 players23 August 2026 — 176 players23 August 2026 — 155 players23 August 2026 — 127 players23 August 2026 — 129 players23 August 2026 — 175 players23 August 2026 — 149 players23 August 2026 — 162 players23 August 2026 — 167 players23 August 2026 — 205 players23 August 2026 — 258 players23 August 2026 — 241 players23 August 2026 — 259 players23 August 2026 — 276 players23 August 2026 — 267 players23 August 2026 — 298 players23 August 2026 — 260 players23 August 2026 — 233 players23 August 2026 — 214 players23 August 2026 — 202 players23 August 2026 — 211 players24 August 2026 — 178 players24 August 2026 — 164 players24 August 2026 — 141 players24 August 2026 — 97 players10 August 202624 August 2026
57 measurements spanning 13 days, net -65. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–328 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 57
Measured (UTC)PlayersChange
24 Aug 2026, 03:5097-44
24 Aug 2026, 02:50141-23
24 Aug 2026, 01:50164-14
24 Aug 2026, 00:50178-33
23 Aug 2026, 23:50211+9
23 Aug 2026, 22:50202-12
23 Aug 2026, 21:50214-19
23 Aug 2026, 20:50233-27
23 Aug 2026, 19:50260-38
23 Aug 2026, 18:50298+31
23 Aug 2026, 17:50267-9
23 Aug 2026, 16:50276+17
23 Aug 2026, 15:50259+18
23 Aug 2026, 14:50241-17
23 Aug 2026, 13:50258+53
23 Aug 2026, 12:50205+38
23 Aug 2026, 11:50167+5
23 Aug 2026, 10:50162+13
23 Aug 2026, 09:50149-26
23 Aug 2026, 08:50175first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Coral Colouring
125 R$
Extra Cuticle Materials
75 R$
Photophore Coloring
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta-Tester · other966,839 · 51.4% win
Plant. · other372,081 · 13.3% win
Fear us · other270,427 · 10.9% win
Alpha-Tester · other255,655 · 0.00% win
Fish · collection228,020 · 5.7% win
Crunchy Coral · collection74,281 · 8.7% win
Bee View · other39,501 · 7.9% win
Get Struck by Lightning · other31,061 · 1.0% win
What a domain! · other19,876 · 0.20% win
Oh no why am i starting to melt- · other9,623 · 0.80% win
Defeat the Grande Citrouille · progression5,071 · 0.00% win
Elder · progression4,680 · 2.8% win
Cheating Death · other3,072 · 1.7% win
Symbiosis · other2,985 · 1.0% win
April Fools Secret · secret2,322 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7413 August 202622 October 2026
63 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 63
Measured (UTC)% likedChange
22 Oct 2026, 21:3574no change
12 Oct 2026, 21:3474no change
2 Oct 2026, 21:3474no change
22 Sept 2026, 21:3474no change
12 Sept 2026, 21:3374no change
2 Sept 2026, 21:3274no change
24 Aug 2026, 03:5074no change
24 Aug 2026, 02:5074no change
24 Aug 2026, 01:5074no change
24 Aug 2026, 00:5074no change
23 Aug 2026, 23:5074no change
23 Aug 2026, 22:5074no change
23 Aug 2026, 21:5074no change
23 Aug 2026, 20:5074no change
23 Aug 2026, 19:5074no change
23 Aug 2026, 18:5074no change
23 Aug 2026, 17:5074no change
23 Aug 2026, 16:5074no change
23 Aug 2026, 15:5074no change
23 Aug 2026, 14:5074first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
30 October 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.