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[🎉TITAN] Toilet Battlegrounds

[🎉TITAN] Toilet Battlegrounds

A Roblox experience owned by THE new project..

Fighting & PvPENbattlegroundscharacter collectioncombat

[🎉TITAN] Toilet Battlegrounds is a fighting-pvp Roblox experience created on 2024-01-27. The game currently has 9 players online. It has accumulated 9,628,981 lifetime visits and 13,079 favorites. The title holds an 82% like percentage. The description notes support for PC, Mobile, and Console devices.

Description (written by the developer; not a statement by this register)

Welcome to Toilet Battlegrounds! Play as your favorite character and fight to unlock more! ✨ New code every 1000 likes! ✨ Like & Favorite the game for more codes and updates! 👍 This game is still under development, please report any issues found. 🛠️ Check the game's socials to be updated with new updates. 📯 Devices Supported: PC, Mobile, and Console 💻 Controls are listed in-game! 🔥 Premium players get 10% more coins from kills and objects destroyed! 🔥 - This game was inspired by Kaiju Universe & Kaiju Arisen! -

Last updated by the developer 6 Jul 2026, 23:00 UTC.

9
playing (measured 10 Aug 2026, 17:06 UTC)
9,628,981
lifetime visits
82%
liked (14,590 👍 / 3,288 👎)
13,091
favourites (1.4 per 1k visits)
27 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:065first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rewind Titan
699 R$
Drill Man
599 R$
2x Coins
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,861,017 · 99.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8213 August 2026 — 82 % liked23 August 2026 — 82 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 20:3482no change
13 Aug 2026, 20:3382first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.