Captain Willie [HORROR]
A Roblox experience owned by FrostFlare Studios.
HorrorENhorrorsurvivalescape
Captain Willie [HORROR] is a horror experience created on 2024-01-27. It has recorded 5,013,476 lifetime visits and 51,283 favorites. The current player count is 1, with a 68% like percentage. The description mentions a sailing ship deckhand scenario and warns of flashing lights.
Description (written by the developer; not a statement by this register)
You have a dream of working on a sailing ship since you were a young child. After a long while, you finally get your wish when a stranger hires you to be their deckhand. But because they seem suspicious, you have no idea who they are or what their goals are. Imagine that we run out of food. 🎮XBOX: Sprint (L2), Zoom (R2) 📱MOBILE: Adapted UI 💻PC: Sprint (Shift), Zoom (Right Click) If you enjoy this game, please give it a thumbs up 👍 and favorite ⭐. 🔥PREMIUM Features: 👥 Coming Soon! 🎁 Coming Soon! But be cautious! ⚠️ This Game Contains Flashing Lights and Scary Scenes that will give you a unique experience. 🎧 For the best audio experience, use headphones. ❤️ Thank you for playing! ALL CREDITS TO THE ORIGINAL CREATORS OF CAPTAIN WILLIE Tags : Horror, Abandoned, Mystery, Scary, Spooky, Creepy, Mimic, Mickey, Captain Willie, Survival, Thriller. Adventure. Escape
Last updated by the developer 26 Mar 2026, 05:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 01:35 | 68 | no change |
| 24 Aug 2026, 01:33 | 68 | no change |
| 14 Aug 2026, 01:32 | 68 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.