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☢️ URANIUM UPDATE ☢️ Find the Crabs - 160

☢️ URANIUM UPDATE ☢️ Find the Crabs - 160

A Roblox experience owned by Find the Crabs.

AdventureENcollectathonexplorationpuzzle

Description (written by the developer; not a statement by this register)

UPDATE!!!?? Uranium Update ☣️160 Crabs to find!!, New Uranium Island, Better Ui, more Crabs 🦀, Bug Fixes🪲 & More Find the Crabs a game where you can explore islands, solve puzzles, beat obbies all to discover new crabs! Heavily inspired by Find the Chomiks, Find the Domos and more! -Scripted by Jayvansimilien -Built by Top_Gal3nou890 and Jayvansimilien -Art by Top_Gal3nou890, Jayvansimilien and all of our dedicated fans! ❤️

Last updated by the developer 4 Jul 2026, 14:45 UTC.

0
playing (measured 11 Aug 2026, 05:04 UTC)
46,587
lifetime visits
64%
liked (391 👍 / 220 👎)
513
favourites (11.0 per 1k visits)
28 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Crab · collection18,510 · 0.00% win
Rich Crab · collection16,151 · 0.00% win
Like Crab · other15,743 · 0.00% win
Aqua Crab · collection15,266 · 0.00% win
Angler Crab · collection15,049 · 0.00% win
Picnic Crab · collection11,987 · 0.00% win
Graffiti Crab · other11,786 · 0.00% win
Tutorial Crab · welcome7,578 · 0.00% win
Lilypad Crab · collection7,280 · 0.00% win
Egyptian Crab · collection5,488 · 0.00% win
Penguin Crab · collection5,274 · 0.00% win
Pharaoh Crab · collection5,198 · 0.00% win
Rainbow Crab · collection4,535 · 0.00% win
Cozy Crab · other4,528 · 0.00% win
Static Crab · collection3,823 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6415 August 2026 — 64 % liked25 September 2026 — 64 % liked5 October 2026 — 64 % liked15 August 20265 October 2026
3 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 00:1964no change
25 Sept 2026, 00:1864no change
15 Aug 2026, 18:4864first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.