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PROJECT: Out of Bounds [∞]

PROJECT: Out of Bounds [∞]

A Roblox experience owned by A Liminal Creation.

HorrorENbackroomsliminal spaceshorror

Description (written by the developer; not a statement by this register)

Lights all around me, the loud buzzing constantly driving me into a crippling insanity, when will this ever end? OUT OF BOUNDS: Heavily inspired by the backrooms by Kane Pixels along with all the levels from the wiki, this is our take on a liminal space game, as you wonder through trying to escape, but there is not one. Controls: LeftShift - Sprint F - Flashlight C - Walk Slower W.I.P: Not everything you see here is finalized, there will be bugs. Tip: The white light is key to escaping.

Last updated by the developer 14 May 2026, 18:08 UTC.

0
playing (measured 18 Aug 2026, 17:20 UTC)
2,982
lifetime visits
86%
liked (30 👍 / 5 👎)
100
favourites (33.5 per 1k visits)
28 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 17:200first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

858685.518 August 2026 — 85 % liked28 August 2026 — 86 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 17:2186+1
18 Aug 2026, 17:2085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.