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(Small Update) Dying Light - Roblox Version

(Small Update) Dying Light - Roblox Version

A Roblox experience owned by Oink Oink Games.

SurvivalENzombie survivalparkourDying Light IP

Description (written by the developer; not a statement by this register)

A game inspired by Dying Light (Real Version)

Last updated by the developer 13 Jul 2026, 13:08 UTC.

0
playing (measured 8 Sept 2026, 00:32 UTC)
12,483
lifetime visits
36%
liked (29 👍 / 51 👎)
44
favourites (3.5 per 1k visits)
28 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
8 Sept 2026, 00:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

3638378 September 2026 — 38 % liked18 September 2026 — 37 % liked28 September 2026 — 36 % liked8 September 202628 September 2026
3 measurements spanning 20 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 36–38 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Sept 2026, 00:3336-1
18 Sept 2026, 00:3337-1
8 Sept 2026, 00:3238first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.