[LOCKED] Recruit Rush
A Roblox experience owned by Fruits Development Studios.
HorrorENhorrorsurvivalmultiplayer
Description (written by the developer; not a statement by this register)
WHY ARE WE HERE, WHY. EVERYONE IS YOUR ENEMY, WHO IS FRIEND OR FOE YOU WILL NEVER KNOW. the truth isn't always what it seems... please note you get kicked out if your not on the tester list The First Game in Eternal Nightmare Game Series Fight other players, kill secret bosses, survive world events, and uncover an eternal nightmare... - Currently 7 + (1 admin spec) Playable Characters! - Currently 2? Boss Fights - Currently 3 World Events - a lot more no one should know... Version: Pre-Pre-Alpha 0.0.6 dev team! - The1AppleTree (Scripting, Sfx, UI, Building, Music Composing Animations, and Vfx) - AcidMusicProduction (Music Composing) - Noobwithapipe (Building) contributors! -Wingdingsanz (Character Design + Ideas)
Last updated by the developer 28 Mar 2026, 14:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 18:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.