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Halloween Obby

Halloween Obby

A Roblox experience owned by Banana Studios Seasonal.

ObbyENHalloweenPlatformerObby

Halloween Obby is an obby experience created on 2024-01-28. It has 2,173,481 lifetime visits and 261,649 favorites. The game holds a 71% like percentage. Currently, one user is playing. The experience features 60 stages.

Description (written by the developer; not a statement by this register)

🎃 Welcome to Halloween Obby! Run, jump, and slide through this awesome Halloween Easy Platformer Obby! 🎃 💎 Reach the end to unlock items for your avatar! 🧸 Play with a friend for a free toy bear! Stage Count: 60

Last updated by the developer 16 Jul 2026, 19:51 UTC.

1
playing (measured 10 Aug 2026, 15:34 UTC)
2,173,481
lifetime visits
72%
liked (204 👍 / 80 👎)
261,828
favourites (120.5 per 1k visits)
28 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:343first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
799 R$
Grapple Hook
399 R$
Rainbow Coil
249 R$
Gravity Coil
199 R$
Speed Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome1,521,142 · 100.0% win
Stage 5 · progression1,265,328 · 100.0% win
Stage 10 · progression1,108,947 · 100.0% win
Stage 15 · progression954,554 · 100.0% win
Stage 20 · progression858,843 · 100.0% win
Stage 25 · progression739,379 · 100.0% win
Stage 30 · progression655,714 · 100.0% win
Stage 35 · progression554,509 · 95.7% win
Stage 40 · progression507,676 · 92.3% win
Stage 45 · progression450,988 · 83.8% win
Stage 50 · progression410,591 · 80.3% win
Stage 55 · progression364,919 · 80.3% win
Win The Game · progression250,311 · 68.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

717271.514 August 2026 — 71 % liked24 August 2026 — 72 % liked3 September 2026 — 72 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:3772no change
24 Aug 2026, 08:4872+1
14 Aug 2026, 08:4771first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.