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Weird Corrupted Principal [HOROR]

Weird Corrupted Principal [HOROR]

A Roblox experience owned by Sobad Studio.

HorrorENhorrorschoolsurvival

Description (written by the developer; not a statement by this register)

"After school, you realized you accidentally left your backpack at school. When you returned to school, you finally found your backpack! But, things didn't go as planned... It looks like the principal got corrupted! You have to find a way to survive!" Press Shift/Button X to Sprint. Press E/Button B to Interact. Press V to Unlock Mouse. 📃• Update Log: V1.06 - Added legacy mode - New icon - Bug fixes (Stats not regaining fix) 🕶️ • Similar to: - Weird Strict Dad - Weird Strict Teacher - Weird Strict Mom - Strict Brother 📕• Special Credit: - kingmr_gt1 (Main Developer) - TotallyRakha (Map Build & Gameplay Ideas) - matewgaming (Map Build) - Dizzy_NotSkilled (Story Ideas) and all the testers. Originally known as strict teacher/weird strict teacher https://www.roblox.com/games/15791932727/Strict-Teacher

Last updated by the developer 13 Jun 2026, 08:30 UTC.

0
playing (measured 10 Aug 2026, 14:15 UTC)
227,796
lifetime visits
71%
liked (123 👍 / 51 👎)
959
favourites (4.2 per 1k visits)
28 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:152first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Longer Flashlight
150 R$
Better Sprint
150 R$
Custom Avatar
99 R$
Answer Key
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome91,727 · 69.6% win
Welcome home! · welcome65,693 · 52.2% win
Corrupted · other49,451 · 34.8% win
Beat legacy mode · progression469 · 0.00% win
Complete chapter 1 · progression169 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

707170.515 August 2026 — 70 % liked4 September 2026 — 70 % liked14 October 2026 — 71 % liked15 August 202614 October 2026
3 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 07:4871+1
4 Sept 2026, 05:3170no change
15 Aug 2026, 03:1970first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.