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[FREE] climbing gaem

[FREE] climbing gaem

A Roblox experience owned by noriify softworks.

ObbyENmountainclassic stylealtitude

Description (written by the developer; not a statement by this register)

A classic styled altitude obby game about climbing mountains. That's it. Version: v2417 Update Logs: https://devforum.roblox.com/t/2825643

Last updated by the developer 20 Jan 2026, 18:14 UTC.

0
playing (measured 11 Aug 2026, 19:50 UTC)
8,505
lifetime visits
89%
liked (91 👍 / 11 👎)
40
favourites (4.7 per 1k visits)
29 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] GOLDEN SLAP TOOL
329 R$
[OP] SLAP TOOL
139 R$
climbers pass!
99 R$
Verified Tag
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Climbed! · welcome1,528 · 0.00% win
Reached Stage 1 · progression981 · 0.00% win
Reached Stage 2 · progression736 · 0.00% win
Reached Stage 3 · progression573 · 0.00% win
Reached Stage 4 · progression433 · 0.00% win
Beta Tester · other390 · 0.00% win
Reached Stage 5 · progression365 · 0.00% win
Reached Stage 6 · progression346 · 0.00% win
Reached Stage 7 · progression320 · 0.00% win
Met the owner! · social299 · 0.00% win
Reached Stage 8 · progression273 · 0.00% win
Reached Stage 9 · progression180 · 0.00% win
Reached Stage 10 · progression151 · 0.00% win
Reached Stage 11 · progression136 · 0.00% win
Reached Stage 12 · progression129 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.