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Touhou Project: Cosplayer Catalog

Touhou Project: Cosplayer Catalog

A Roblox experience owned by Lunar Rainbow Market.

RoleplayENTouhou ProjectAvatar CustomizationUGC Catalog

Description (written by the developer; not a statement by this register)

⛩ Welcome to Touhou Project: Cosplayer Catalog, an avatar shopping game with over 400+ items based on Touhou, made by many different UGC creators! ⛩ ❗❗ Takedown Request information can be found on the Lunar Rainbow Market Group!! ❗❗ What's in game: - Premade outfits in various styles - Accessories - Clothes - whatever i find on the roblox catalog that is a touhou accessory or can be used in a touhou cosplay 🎨 Artwork by Dairi 🎮 Touhou Project belongs to Shangai Alice / ZUN. This game is not endorsed or affiliated with Team Shangai Alice and is fan-made, derivative work. 🌟 Game Updates are usually seasonal (Spring, Summer, Fall, Winter) or when I feel like it! 🛑 You can find previous outfits in Yukari's portal, it will take you to the outfit archive! Feedback is appreciated! ⏩⏩ Old Version: https://www.roblox.com/games/82345017180907 ⏪⏪ ✨New Outfit Game: https://www.roblox.com/games/81658142168256/Touhou-Project-Outfit-Ideas✨

Last updated by the developer 9 Aug 2026, 01:58 UTC.

0
playing (measured 11 Aug 2026, 07:30 UTC)
329,130
lifetime visits
96%
liked (1,687 👍 / 73 👎)
10,414
favourites (31.6 per 1k visits)
30 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

insane donation
1,000 R$
Donation 100
100 R$
Donation Original
50 R$
Donation Medium
10 R$
Donation Small
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome53,639 · 89.5% win
Autumn Update 2025 · other13,614 · 0.00% win
Spring Update 2026 · other8,643 · 0.00% win
Winter Update 2025 · other8,408 · 0.00% win
Summer Update 2025 · other4,737 · 0.00% win
Night Event Badge 2025 · other4,438 · 0.00% win
Summer Update 2026 · other4,409 · 100.0% win
Anniversary Update 2026 · other3,674 · 0.00% win
Anniversary Update Badge 2025 · other1,948 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9615 August 2026 — 96 % liked25 August 2026 — 96 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 00:3896no change
15 Aug 2026, 00:2296first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.