Don't Get Captured!
A Roblox experience owned by Skyrunner Simulators.
SimulatorENspeed simulatorracingpet collection
Don't Get Captured! is a simulator experience created on 2024-01-30. It has accumulated 1,843,971 lifetime visits and 143,908 favorites. The title holds a 93% like percentage. Currently, zero users are playing. The game features racing mechanics, pet collection, and premium speed boosts.
Description (written by the developer; not a statement by this register)
⚡ Train to get faster! 🏆 Race NPCs and avoid getting captured to earn wins! 🌎 Unlock new worlds! 🐶 Collect pets! 💎 Premium benefits: +25% speed 🎁 Join Skyrunner Simulators for an exclusive pet and a +25% speed boost! https://www.roblox.com/groups/32701836/Skyrunner-Simulators 👍 Like the game for updates! 👥 Invite friends for a speed boost! [Tags] speed simulator, racing simulator, race clicker, gym simulator, weight lifting simulator, get fast, legends of speed, every second you get faster, every second you get +1 speed, every second you get +1 walkspeed, catch me if you can, don't get caught
Last updated by the developer 16 Mar 2026, 14:46 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 12:52 | 93 | no change |
| 14 Aug 2026, 10:19 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.