💸✨PARTY DONATION (NUEVO)🎈✨👑
A Roblox experience owned by Pgl ropastilo.
Social & hangoutESgamepass promotionsocial interactionstand building
Description (written by the developer; not a statement by this register)
Bienvenido a "Party Donation💸", ¡Consigue todas las donaciones de ROBUX que puedas PROMOCIONANDO tu stand con tus GAMEPASSES!🤫 🧏 "Ten paciencia y logra conseguir lo que mas deseas" 💸 Dona Robux 🤫🧏♂Recibe Robux 🤫🧏♂️Conoce a mas personas ❓¿Cómo coloco ÍTEMS a mi LOCAL? 🔥¡Para colocar ÍTEMS es NECESARIO crear un GAMEPASS yendo a https://www.roblox.com/develop?Page=game-passes y tenerla en VENTA! 📊 Los Robux que se muestra en el juego es el precio en el momento de la venta. Los Robux que recibas pueden ser menores debido a los impuestos de Roblox y te llegara el 60% de la compra. Pueden tardar hasta una semana en recibir. Puedes ver tus Robux pendientes aquí: https://www.roblox.com/transactions 🎈 Puedes apoyar el juego dándole un like y favoritos, también puedes unirte a nuestro grupo Del juego : https://www.roblox.com/groups/33208267/Pgl-ropastilo#! 🤫🧏♂️🤑¡DONA a otros JUGADORES comprando sus GAMEPASS en sus Stands! ☢¡LIKE y FAVORITO para nuevas ACTUALIZACIONES!
Last updated by the developer 4 Sept 2024, 03:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 21:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.