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🍀 Infinite Rarities: Ascended 🍀

🍀 Infinite Rarities: Ascended 🍀

A Roblox experience owned by SL Lab.

SimulatorENincrementalgachaluck-based

Description (written by the developer; not a statement by this register)

Infinite Rarities: Ascended is a luck based incremental where you can roll for rarities and sacrifice them for better and better rarities. 🍀 Over 200 rarities can be obtained! 🌠 Join our Community Server linked under the game description for update logs and events! 🎲 Join the group for 1 extra bulk roll! Thank you for playing :D

Last updated by the developer 5 Mar 2026, 02:06 UTC.

3
playing (measured 10 Aug 2026, 15:08 UTC)
401,843
lifetime visits
76%
liked (607 👍 / 195 👎)
1,272
favourites (3.2 per 1k visits)
1 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:083first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Sprint
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Infinite Rarities: Ascended · welcome114,097 · 6.7% win
First Reroll! · other111,197 · 6.7% win
Sacrifice! · other83,346 · 6.7% win
Prestige! · progression44,634 · 6.7% win
10 Rerolls! · collection38,231 · 6.7% win
100 Rerolls! · collection32,432 · 6.7% win
5 Minutes! · other30,763 · 6.7% win
1K Rerolls! · collection21,644 · 6.7% win
30 Minutes! · progression18,947 · 6.7% win
1 Hour! · progression13,499 · 6.7% win
10K Rerolls! · collection5,805 · 0.00% win
Max Rarity! · collection2,969 · 0.00% win
6 Hours! · progression2,125 · 0.00% win
Top 100! · other836 · 0.00% win
100K Rerolls! · collection678 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.