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🍪 Cookie Match

🍪 Cookie Match

A Roblox experience owned by MILKYco.

PuzzleENmatch-3mergepuzzle

🍪 Cookie Match is a puzzle experience created on 2024-02-02. It has recorded 913,279 lifetime visits and 37,637 favorites. The current player count is 0. The game holds a 70% like percentage. Players merge cookies to earn scores for the leaderboard while avoiding overflow.

Description (written by the developer; not a statement by this register)

🍪 Drop your cookies with the right match to merge bigger ones! 👑 Earn higher scores to place on the leaderboard! 💥 Don't let cookies pass the dotted overflow line in the pastry case! Like the game? Hit thumbs up! 👍 & join our group to support the game!

Last updated by the developer 12 May 2026, 01:31 UTC.

0
playing (measured 11 Aug 2026, 14:47 UTC)
913,279
lifetime visits
70%
liked (1,079 👍 / 464 👎)
37,636
favourites (41.2 per 1k visits)
2 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Coins!
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🍪 welcome badge · welcome596,846 · 0.00% win
first combo · other483,468 · 0.00% win
2.5k score · other70,964 · 0.00% win
10x combo · other24,781 · 0.00% win
5k score · progression5,042 · 0.00% win
macaron merge · other3,502 · 0.00% win
merge 2 macarons · other54 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7014 August 2026 — 70 % liked24 August 2026 — 70 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:2170no change
14 Aug 2026, 16:1870first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.