Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPD] Get Famous Tycoon!⭐

[UPD] Get Famous Tycoon!⭐

A Roblox experience owned by Gummie Games.

TycoonENInfluencerRoleplayTycoon

Get Famous Tycoon!⭐ is a tycoon experience created on 2024-02-02. It has accumulated 26,604,259 lifetime visits and 2,507,029 favorites. The game holds a 96% like percentage. Currently, zero users are playing. The description highlights influencer roleplay, video creation, mansion building, and free private servers. Tags include build, famous, youtuber, and fighting.

Description (written by the developer; not a statement by this register)

Welcome to Get Famous Tycoon! 📱 Be your favorite influencer, make videos, build your own mansion and roleplay with friends! 😎 FREE PRIVATE SERVERS - Play on your own, with friends and reduce lag! 🏷️ Tags: Build, Influencer, Famous, Youtuber, Roleplay, Fighting, Tycoon

Last updated by the developer 24 Feb 2025, 14:48 UTC.

0
playing (measured 10 Aug 2026, 14:32 UTC)
26,604,259
lifetime visits
96%
liked (134,036 👍 / 5,218 👎)
2,506,416
favourites (94.2 per 1k visits)
2 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Emerald Sword
420 R$
VIP
360 R$
2x Money
315 R$
2x Followers
315 R$
Robber Powers
290 R$
Turret
270 R$
Auto Collect
180 R$
Film Faster
120 R$
Golden Airdrop
120 R$
X-RAY Vision Powers
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Influencer Tycoon · welcome13,748,351 · 50.0% win
Gain 1 Million Followers · progression2,034,675 · 0.00% win
Get 10 Million Followers · collection681,441 · 0.00% win
First Duel Win · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9623 August 2026 — 96 % liked2 September 2026 — 96 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:0496no change
23 Aug 2026, 15:4996first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.