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360 degree flinging of difficulties

360 degree flinging of difficulties

A Roblox experience owned by a group that is normal and good.

Sandbox & buildingENphysics-basedsandboxchaos

Description (written by the developer; not a statement by this register)

In this game you can fling in EVERY direction!

Last updated by the developer 3 Jul 2026, 11:53 UTC.

0
playing (measured 13 Aug 2026, 08:52 UTC)
2,120
lifetime visits
88%
liked (14 👍 / 2 👎)
160
favourites (75.5 per 1k visits)
3 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 08:520first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

difficulty 10 · progression319 · 0.00% win
difficulty 20 · other75 · 0.00% win
difficulty 30 · progression45 · 0.00% win
difficulty 40 · progression35 · 0.00% win
difficulty 50 · progression20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.