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Money Tycoon

Money Tycoon

A Roblox experience owned by Mad Fun Tycoons.

TycoonENtycooneconomyprogression

Money Tycoon is a Roblox experience in the tycoon genre, created on February 4, 2024. The game has accumulated 5,273,748 lifetime visits and 6,505 favorites. It currently has zero players online. The experience maintains a 93% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

💰 Welcome to Money Tycoon! Become rich and expand ur tycoon!💰 👍100 Likes = Update👍 💰Join the Group!

Last updated by the developer 17 Jun 2026, 08:36 UTC.

0
playing (measured 10 Aug 2026, 17:08 UTC)
5,273,748
lifetime visits
93%
liked (6,156 👍 / 497 👎)
6,498
favourites (1.2 per 1k visits)
4 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

INFINITY CASH
399 R$
GOOFY
195 R$
VIP
19 R$
GOLD Upgrader
9 R$
FIRE GEAR
9 R$
x2 Money
9 R$
Auto Collect
9 R$
Gear Pack
9 R$
Angel Gear
9 R$
Demon Gear
9 R$
Golden Dropper
9 R$
Golden Upgrader
9 R$
1231231
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,105,593 · 100.0% win
Complete Floor 2 · progression1,404,124 · 0.00% win
Complete Floor 3 · progression910,974 · 0.00% win
Complete Floor 4 · progression656,375 · 0.00% win
Complete Floor 5 · progression431,547 · 0.00% win
Complete Floor 6 · progression257,722 · 0.00% win
Complete Floor 7 · progression144,759 · 0.00% win
Complete Floor 8 · progression101,799 · 0.00% win
Complete the tycoon! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked13 September 2026 — 93 % liked3 October 2026 — 93 % liked23 October 2026 — 93 % liked14 August 202623 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 01:2093no change
3 Oct 2026, 01:1893no change
13 Sept 2026, 01:1693no change
14 Aug 2026, 01:0693first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.