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Escape House Obby! 🏠

Escape House Obby! 🏠

A Roblox experience owned by Perfect Games Obbies.

ObbyENHaunted HouseObstacle CoursePuzzle

Escape House Obby! 🏠 is an obby experience created on 2024-02-04. The game has accumulated 893,078 lifetime visits and 61,029 favorites. Currently, zero users are playing. The title holds a 62% like percentage. It features obstacle course and puzzle elements within a haunted house theme.

Description (written by the developer; not a statement by this register)

👻 Escape the Haunted House Obby! 🏠 Can You Survive? ✨ Solve Puzzles, Dodge Traps, and Race Your Friends! 🏆 💎 Unlock Rewards, and Climb the Leaderboards! 🔥 Join Now – Don’t Get Caught! 👉 Join Our Group for Exclusive Rewards: https://www.roblox.com/groups/12471080 ⭐ Like and Favorite for More Updates! 📝 Credits: @ItsByskyWrecker: Scripter & Owner @Xacima: Scripter & Manager @L3G3NDARY_STARITE: Producer & Marketing @Dev_Azure: Map Building & Modelling @ChxosVision: Map Building @gammer_hac / vgrphcs: Gamepass & Badges Icons Escape, Obby, Obstacle Course, Puzzle, Adventure, Challenge, Maze, Escape Room, Haunted, Horror, Parkour, Fun

Last updated by the developer 18 Dec 2025, 11:59 UTC.

0
playing (measured 10 Aug 2026, 21:04 UTC)
893,078
lifetime visits
61%
liked (602 👍 / 377 👎)
61,016
favourites (68.3 per 1k visits)
4 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GOD MODE
299 R$
Telekinesis
239 R$
ADMIN
199 R$
Blaster
159 R$
Fly
149 R$
Taser
129 R$
VIP
99 R$
Grappling Hook
79 R$
Speed Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome671,232 · 0.00% win
Winner! · other60,427 · 0.00% win
1 Win · progression60,390 · 0.00% win
3 Wins · progression396 · 0.00% win
5 Wins · progression94 · 0.00% win
10 Wins · progression30 · 0.00% win
20 Wins · progression13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

616261.514 August 2026 — 62 % liked23 October 2026 — 61 % liked14 August 202623 October 2026
2 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:3261-1
14 Aug 2026, 16:3162first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.