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[1MVISITS] The Flash: Insurgency (Pre-Alpha)

[1MVISITS] The Flash: Insurgency (Pre-Alpha)

A Roblox experience owned by Nexus - Gaming.

Fighting & PvPENDC ComicsSuperheroPvP

The Flash: Insurgency (Pre-Alpha) is a fighting-pvp Roblox experience created on 2024-02-05. It has accumulated 3,315,476 lifetime visits and 9,229 favorites. Currently, 10 players are active. The game holds an 83% like percentage. It is categorized under the fighting-pvp genre.

Description (written by the developer; not a statement by this register)

👊 Fight your way through the ranks and unlock the fastest speedster of them all! 🛠 This game is still being worked on and in Pre-Alpha, so shutdowns are expected to happen. 🎁 You can join our group here to unlock more suits! https://www.roblox.com/groups/7199092/CLICK-ME 🏷 Tags: dc, injustice, batman, the flash, flash, speedforce, ps4, ps5, mobile, pc, dceu, hero, simulator, pvp, speedster, metahuman, superhero, multiplayer, DC Comics, DC, tablet, the cw, arrowverse

Last updated by the developer 1 Feb 2026, 19:23 UTC.

10
playing (measured 10 Aug 2026, 14:45 UTC)
3,315,476
lifetime visits
83%
liked (2,039 👍 / 405 👎)
9,272
favourites (2.8 per 1k visits)
5 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4514first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Speedforce-Tokens
375 R$
DC Extended Universe Suits Pack (SALE)
350 R$
Savitar (SALE)
350 R$
Tachyon Device
350 R$
Colour Wheel
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined the game during Pre-Alpha! · welcome1,513,330 · 100.0% win
First Race, First Place! · progression5,013 · 0.70% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:0383no change
14 Aug 2026, 05:0383first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.