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[New!] Escape Doctor Freddy's Hospital OBBY!!

[New!] Escape Doctor Freddy's Hospital OBBY!!

A Roblox experience owned by Sleepy Bell.

ObbyENhorrorobstacle coursechase

Escape Doctor Freddy's Hospital OBBY!! is an obby experience created on 2024-02-06. The game has accumulated 1,368,842 lifetime visits and 1,153 favorites. Currently, zero users are playing. The title holds a 70% like percentage. No additional size metrics are provided in the data.

Description (written by the developer; not a statement by this register)

😷 You went to the hospital because you weren’t feeling well… But something feels weird. The lights are flickering, and the place is way too quiet... 👨‍⚕️ Doctor Freddy is acting strange and now he’s chasing you! Can you escape the hospital and pass through 24 spooky and tricky obstacles to get out? 🏃‍♂️ Don’t let Freddy catch you… or you might have to stay forever! 👍 Like the game? Tap that like and favorite to show your support!

Last updated by the developer 30 Jan 2026, 23:48 UTC.

0
playing (measured 12 Aug 2026, 12:18 UTC)
1,368,842
lifetime visits
70%
liked (322 👍 / 136 👎)
1,152
favourites (0.8 per 1k visits)
6 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 12:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
499 R$
Speed Coil!
249 R$
Gravity Coil!
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played! · welcome899,668 · 61.5% win
You Escaped! · progression77,191 · 30.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.