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[ - Patriam, Refugium City - ]

[ - Patriam, Refugium City - ]

A Roblox experience owned by -[Daoimean Empire]-.

RoleplayENroleplaylore-puzzlecity-building

Description (written by the developer; not a statement by this register)

[ - Welcome to Patriam, Refugium City of the Daoimean Empire. - ] [ - This city, while not as luxurious and plentiful as Regium, is a snowy wonderland built up upon by the Empire, rejuvenating the prior city known as Amsterdam to create a place with a lively social scene, locations and places of prior-Daoimean refurbishment, and the presence of multiple, legally-secure, locations to make your stay as comfortable as possible. - ] [ - You are lucky to be here, so make the most of your time. - ] [ - You never know what you might find. - ] [BUILDING]: Venator, 048A3, Fen, Aeceath. [SCRIPTING]: Venator. [ANIMATING]: Venator, 048A3, Fen, Aeceath. [ARTWORK]: Grimatic, Fenwkj. We ask for you to uncover solutions to lore related puzzles on your own or with a group, do not share them at random. CONTENT WARNING FOR THEMES OF SUBSTANCE USE.

Last updated by the developer 5 Jul 2026, 03:43 UTC.

0
playing (measured 12 Aug 2026, 09:33 UTC)
2,869
lifetime visits
94%
liked (32 👍 / 2 👎)
53
favourites (18.5 per 1k visits)
7 February 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 09:330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

A FAMILIAR FEELING. · other315 · 0.00% win
CRIMINALITY. · other84 · 0.00% win
HELL. · other75 · 0.00% win
LEGAL LOOPHOLES. · other70 · 0.00% win
HIS STATUS. · other65 · 0.00% win
LIST OF SINS. · other37 · 0.00% win
CREATION. · other29 · 0.00% win
? · other0 · 0.00% win
? · other0 · 0.00% win
? · other0 · 0.00% win
? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.