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Find The Animals! [115]

Find The Animals! [115]

A Roblox experience owned by Hide & Seek Games.

AdventureENhidden objectcollectathonrebirth mechanic

Find The Animals! [115] is an adventure experience created on February 7, 2024. The game has accumulated 2,023,720 lifetime visits and 67,638 favorites. Currently, one user is playing. The title holds a 74% like percentage. It features exploration mechanics to find hidden characters within various biomes.

Description (written by the developer; not a statement by this register)

Welcome to Find the Animals! ⭐ REBIRTH FOR A FREE GRAVITY COIL! LATEST UPDATES: - New biome - 5 New characters - Beta version of the game This game was a solo project. Like the game to support me! I'm doing my best! ❤ Join this group, it will help you become the best finder! ✅ https://www.roblox.com/groups/15432626/FTS-Productions#!/about How To Play: 👾 Explore to find Hidden Characters 🎮 Find all characters to win! 🏆 UPDATES AFTER VERY LIKE GOAL ✅ Can you find them all ❗❓ Probably not.. Tags: Obby, Find The Markers, Find The Animals, Find The Family Guy, Funny, Exiting, Adventure, rainbow, challenge, easy, hard, extreme, insane, parkour, Family guy, The Simpsons, Floppa, escape, morphs, secret, hidden, insane, cool, epic, trail, fire, purple, VIP, FNAF, Skibi toilet, Pomni, Simulator, Friends, Pet, Find The Memes, Animals, Cute, Dogs, Cats, Pets, Friendly, hangout, the hunt

Last updated by the developer 7 Oct 2025, 19:23 UTC.

1
playing (measured 10 Aug 2026, 18:32 UTC)
2,023,720
lifetime visits
74%
liked (3,276 👍 / 1,170 👎)
67,661
favourites (33.4 per 1k visits)
7 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
750 R$
VIP
350 R$
Magic Carpet
299 R$
Grappling Hook
179 R$
Speed Coil
179 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to my game! · welcome995,024 · 83.0% win
Dog · other543,910 · 45.3% win
Baby Chick · collection446,870 · 52.8% win
Squirrel · other440,545 · 52.8% win
Bunny · collection407,999 · 60.4% win
Wolf · collection175,701 · 22.6% win
Polar Bear · collection170,862 · 15.1% win
Koala · collection121,701 · 7.5% win
Fox · other94,163 · 15.1% win
Raccoon · collection61,848 · 7.5% win
Panda · other15,948 · 0.00% win
Dragon · other13,713 · 0.00% win
JOINED THE GROUP! · social10,781 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:2274no change
14 Aug 2026, 09:2174first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.