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Survival the Cinderella👸🔪

Survival the Cinderella👸🔪

A Roblox experience owned by LIM's Lab.

HorrorENhorrorhide-and-seekfairy tale

Description (written by the developer; not a statement by this register)

Cinderella and Prince Charming have become evil and are attacking everyone. You will have to run away from them and hide, dress like a princess or prince, explore the map and find the hidden characters and badges.👸🔪❗ Survival the Cinderella the killer 👸🏻😈 (Soon game passes 💠 ) ➴Official group: https://www.roblox.com/groups/10902017 -Like 👍 -Favorite ⭐ -Play! ✅ Have Fun

Last updated by the developer 7 Oct 2025, 23:26 UTC.

0
playing (measured 10 Aug 2026, 15:52 UTC)
9,583,303
lifetime visits
69%
liked (310 👍 / 140 👎)
2,830
favourites (0.3 per 1k visits)
7 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

yeye
50,000 R$
Silenced Pistol
250 R$
Golden Carpet
230 R$
Body Swap Potion
200 R$
Radio
80 R$
Healing Coil
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome4,625,883 · 0.00% win
Crown · other1,291,098 · 0.00% win
Drizella Tremaine · collection929,642 · 0.00% win
Lucifer · other577,534 · 0.00% win
Anastasia Tremaine · other548,154 · 0.00% win
The king · other533,396 · 0.00% win
Bruno · other507,473 · 0.00% win
The evil stepmother · other464,757 · 0.00% win
Fairy Godmother · other209,172 · 0.00% win
The grand duke · other201,613 · 0.00% win
Gus · other125,472 · 0.00% win
Jaq · other50,974 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.