[Новые] Барбоскины
A Roblox experience owned by Барбоскины [ROBLOX].
RoleplayRUБарбоскиныRussian IPSocial/Roleplay
[Новые] Барбоскины is a roleplay experience created on 2024-02-07. It has recorded 2,567,777 lifetime visits and 135,173 favorites. The experience holds an 82% like percentage. Currently, zero users are playing. The description lists developers Quit, Renatka, Kamaz, and Eqwalia. Tags include Barboskiny, Kikoriki, and Russian voice chat references.
Description (written by the developer; not a statement by this register)
Исследуй мир барбоскиных в Роблоксе! 😎 [👥] Наша Группа: https://www.roblox.com/groups/33854642/ROBLOX#!/about [🛠️] Разработчики: {👑} Quit - Строитель, Скриптер {💬} Renatka - UI Дизайнер, Скриптер {🔨} Kamaz, Eqwalia - Строитель Теги: Барбоскины, Смешарики, Kikoriki, Лунтик, Moonzy, Русский, Russian, Игра, бейдж, барбоскины на даче, дача барбоскины, Barboskiny, Barkers, Мультики, Барбоскины тим, Барбоскины team, игра, Пирожок, Побег от тимоха, Тимоха, Дружок, Вкусный Пирожок, Shoolboy Runaway, School, Школа, Школьник сбежал, Русский Голосовой чат, РГЧ, СССР, USSR, йогурт аппетишка, йогурт апетишка, кинг конг проголодался, кин конг проголодался, вредноблог, вредно блог, вредноблог обби 3, возьми
Last updated by the developer 24 May 2026, 15:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.