Need More Love
A Roblox experience owned by Plehlowla's Studio.
RoleplayENromancemultiple endingsquest system
Need More Love is a roleplay experience created on February 7, 2024. The game currently has 19 players online. It has accumulated 12,142,293 lifetime visits, 367,458 favorites, and a 78% like percentage. The description mentions Valentine's Day themes and multiple endings.
Description (written by the developer; not a statement by this register)
Its Valentine's Day and you got to impress your girlfriend, but you forgot to prepare a gift, you scramble to get her something, but it won't be easy.... | ENDINGS | -------------- GOOD ENDING BREAK UP ENDING FATHER'S BLESSING ENDING WITCH'S CURSE ENDING MISSING ENDING GAMER ENDING JAIL ENDING (REVMAPED) | WHAT'S NEW | ------------------- - Added Level and Quest system. You will get daily quest to complete each day to earn xp and level up! LEAVE A LIKE👍AND FAVORITE⭐THE GAME FOR MORE UPDATES!! - Rework on endings to allow restart rather than having to rejoin the game every time Credit: Game Icon / Thumbnail - soliumi Car Dealership / Mall Builder - Eknomm IF YOU FIND ANY ISSUES / BUGS. PLEASE LET ME KNOW IN THE GROUP OR LINKS BELOW. PLEASE BE PATIENT WITH UPDATES, SOLO DEV : )
Last updated by the developer 25 Jan 2026, 14:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:01 | 18 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 19:04 | 78 | no change |
| 13 Aug 2026, 19:03 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.