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Blue Fire's Dimension Obby🔥

Blue Fire's Dimension Obby🔥

A Roblox experience owned by Mythical Fire Productions.

ObbyENplatformerdifficulty-basedmulti-stage

Description (written by the developer; not a statement by this register)

Welcome to Blue Fire's Dimension Obby 😁 In this game, there are 🔟 difficulties or we call them dimensions Over 299 Stages ⭐️⭐️ Your goal is to try to make it to the end without rage quitting😡😡 Good Luck 👍 Created by Mythic and Firelegends😎😎😎

Last updated by the developer 3 Jul 2026, 20:24 UTC.

0
playing (measured 18 Aug 2026, 04:17 UTC)
1,579
lifetime visits
85%
liked (17 👍 / 3 👎)
15
favourites (9.5 per 1k visits)
7 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 04:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fusion Coil!
299 R$
Gravity Coil!
199 R$
Speed Coil!
129 R$
Healing Device
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joining · welcome3,248 · 0.00% win
Cake Walk · progression1,229 · 0.00% win
Easy! · progression461 · 0.00% win
Medium! · progression94 · 0.00% win
Stage 100 · progression48 · 0.00% win
Hard! · progression28 · 0.00% win
Challenging · progression12 · 0.00% win
Average Limit! · progression8 · 0.00% win
Really Hard · progression7 · 0.00% win
No Mercy · progression5 · 0.00% win
Remorseless · progression5 · 0.00% win
Stage 200 · progression3 · 0.00% win
You Finished the Obby! · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

85938919 August 2026 — 92 % liked18 September 2026 — 93 % liked28 September 2026 — 85 % liked19 August 202628 September 2026
3 measurements spanning 40 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Sept 2026, 13:0185-8
18 Sept 2026, 06:3093+1
19 Aug 2026, 05:2192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.