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Level Piece

Level Piece

A Roblox experience owned by Murasagi Official.

AdventureENanimefightingleveling

Description (written by the developer; not a statement by this register)

[Level Piece] !!!!!!This game is no longer updated.!!!!!! (New Game) https://www.roblox.com/games/88448392840247/RELEASE-Honey-Piece Join our Community for codes! [LevelCap] 9000 [Controls] Q - Dash Ctrl - Run Double Space - Geppo Z,X,C,V - Skills (If you buy gamepasses in-game you need to reset character or rejoin.) [DragonBoss spawns every 30 minutes in Second Sea] [Mihawk spawns every 1 hour] [Seabeast spawns every 30 minutes] [Fruits] 11 [Melees] 4 [Swords] 18 Do not exploit, our auto-detection will catch you and we do not appeal our bans.

Last updated by the developer 8 Sept 2025, 13:21 UTC.

0
playing (measured 10 Aug 2026, 15:30 UTC)
374,677
lifetime visits
85%
liked (1,312 👍 / 227 👎)
1,168
favourites (3.1 per 1k visits)
8 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DROPRATE X2
200 R$
+21 Storage
200 R$
YORU
150 R$
FastSpin
100 R$
GEM X2
100 R$
BELI X2
100 R$
EXP X2
100 R$
GamepassBoat
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the game · welcome108,052 · 0.00% win
Welcome to SecondSea · welcome2,076 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8514 August 2026 — 85 % liked4 September 2026 — 85 % liked14 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 01:3485no change
14 Aug 2026, 23:2185first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.