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[W72] Skateboard Obby

[W72] Skateboard Obby

A Roblox experience owned by Gorilla Obby.

ObbyENparkourskateboardingbattle pass

[W72] Skateboard Obby is an obby experience created on 2024-02-08. It records 591,911,863 lifetime visits and 2,339,645 favorites. The title maintains an 82% like percentage. Currently, 1,678 users are playing. The game features obstacle course gameplay with skateboard mechanics.

Description (written by the developer; not a statement by this register)

🏁NEW PERMANENT GAME MODE: FLEE MODE! 🏆FREE UNIQUE BOARD IF YOU WIN IT! 🏆NEW BATTLE PASS SEASON WITH FREE REWARDS 🌎WORLD 72 🌎SUMMER WORLD 🪙COLLECTIBLE EVENT IN SUMMER WORLD 🛠️This game is currently in ALPHA state which means that every aspect is a subject to change🛠️ Enjoy gamepasses/boards at 20-50% OFF for a limited time! Get an electric hoverboard by inviting friends! Tags: Obby, Skateboard, Obstacle Course, Fun, Skateboard Obby, Skate Obby, Parkour, Race, Skateboard Race

Last updated by the developer 10 Jun 2026, 01:20 UTC.

934
playing (measured 3 Sept 2026, 21:50 UTC)
595,109,216
lifetime visits
82%
liked (230,666 👍 / 51,561 👎)
2,363,364
favourites (4.0 per 1k visits)
8 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4431,8171,13093410 August 20263 September 2026
312 measurements spanning 24 days, net -845. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 237–2,023 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 312
Measured (UTC)PlayersChange
3 Sept 2026, 21:50934-104
3 Sept 2026, 20:501,038-134
3 Sept 2026, 19:501,172-85
3 Sept 2026, 18:501,257+17
3 Sept 2026, 17:501,240-67
3 Sept 2026, 16:501,307+59
3 Sept 2026, 15:501,248+42
3 Sept 2026, 14:501,206-5
3 Sept 2026, 13:501,211+175
3 Sept 2026, 12:501,036+93
3 Sept 2026, 11:50943+424
3 Sept 2026, 07:50519+21
3 Sept 2026, 06:50498+47
3 Sept 2026, 05:50451+8
3 Sept 2026, 04:50443-103
3 Sept 2026, 03:50546-111
3 Sept 2026, 02:50657-95
3 Sept 2026, 01:50752-115
3 Sept 2026, 00:50867-158
2 Sept 2026, 23:501,025first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Turbo Board
399 R$
Infinite Fly
349 R$
VIP
299 R$
PRO
249 R$
World Pass
199 R$
Double Jump
149 R$
Gravity Coil
119 R$
Double Coins
110 R$
Double Luck
99 R$
Fast Respawn
59 R$
Disable Pop-Ups
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Fresh on the Deck! · welcome177,557,631 · 94.4% win
Beat World 1 · progression71,297,057 · 43.6% win
Beat World 2 · progression23,649,258 · 18.2% win
Beat World 3 · progression16,024,270 · 13.5% win
Beat World 4 · progression11,495,869 · 11.0% win
Beat World 5 · progression8,805,425 · 9.5% win
Beat World 6 · progression6,939,446 · 8.1% win
Beat World 7 · progression4,902,358 · 6.6% win
Beat World 8 · progression4,026,794 · 5.6% win
Beat World 9 · progression3,098,490 · 4.8% win
Beat World 10 · progression2,252,974 · 3.8% win
Beat Race World · progression1,699,383 · 0.40% win
Beat World 11 · progression1,208,713 · 2.5% win
Beat World 12 · progression829,640 · 1.7% win
Beat World 13 · progression317,946 · 1.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8221 August 20263 September 2026
313 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 313
Measured (UTC)% likedChange
3 Sept 2026, 21:5082no change
3 Sept 2026, 20:5082no change
3 Sept 2026, 19:5082no change
3 Sept 2026, 18:5082no change
3 Sept 2026, 17:5082no change
3 Sept 2026, 16:5082no change
3 Sept 2026, 15:5082no change
3 Sept 2026, 14:5082no change
3 Sept 2026, 13:5082no change
3 Sept 2026, 12:5082no change
3 Sept 2026, 11:5082no change
3 Sept 2026, 07:5082no change
3 Sept 2026, 06:5082no change
3 Sept 2026, 05:5082no change
3 Sept 2026, 04:5082no change
3 Sept 2026, 03:5082no change
3 Sept 2026, 02:5082no change
3 Sept 2026, 01:5082no change
3 Sept 2026, 00:5082no change
2 Sept 2026, 23:5082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

16,681,686
YouTube views across 25 matched videos

Most-viewed match: “I Pretended to be a NOOB in Roblox SKATEBOARD OBBY, Then used a $100,000 Skateboard!”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 20 Aug 2026, 03:20 UTC.