24 HOUR JOJO GAME CHALLENGE
A Roblox experience owned by Everybody Dingle Studios.
Description (written by the developer; not a statement by this register)
started at 8PM thursday 2/8/24 ended 8PM Friday 2/9/24 not a real game made just for fun NOT SUPPOSED TO BE SUPER DUPER GOOD SCRIPTING EITHER I had to be fast it is still "good" scripting with good performance but not super organized/best possible but yeah intended so anybody with a little bit of scripting experience can download a copy and make their own jojo game with this as a base/template I only did like three super small bug fixes after the 8PM deadline and those were right after the deadline so yeah features two stands (star platinum / the world) ~10 traits quests stand storage trading /checking stand npcs money/shop cooldown indicators gui quest menu/stat menu working items (arrows and rokas) that also spawn around the map data saving including items good movement (sprinting/rolling) all in 24 hours 😁 commands: /trade [playername] /check [playername] credits: scripting : i_stabman animations : admpn, hemcin
Last updated by the developer 26 Jun 2026, 09:22 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 15:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).