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[2x💪] Fruit Slice Simulator 🍉

[2x💪] Fruit Slice Simulator 🍉

A Roblox experience owned by Storage Games.

SimulatorENfruit slicingpet collectionsimulator

[2x💪] Fruit Slice Simulator 🍉 is a simulator experience created on 2024-02-09. It has accumulated 3,177,118 lifetime visits and 6,921 favorites. The game holds a 98% like percentage. Currently, zero users are playing. The description highlights mechanics involving sword swinging, fruit slicing, world unlocking, and pet collection.

Description (written by the developer; not a statement by this register)

⚔️ Swing Sword to Gain Power 🍉 Slice Fruit to Get Wins 🗺️ Unlock New Worlds 🥚 Open Eggs & Equip Pets 🏆 Become the Strongest Fruit Slicer! 🔥👍 Join our group and like the game for exclusive in-game rewards! https://www.roblox.com/groups/16174082/SG 💫 Premium players get +20% power Tags: Collector, Simulator, Fruit, Battle, Fighting, Clicker, Tapping, Fighting, Pet, Sword, Slice, Shift, Fun, Adventure

Last updated by the developer 15 Apr 2026, 15:12 UTC.

0
playing (measured 10 Aug 2026, 14:46 UTC)
3,177,118
lifetime visits
98%
liked (18,719 👍 / 462 👎)
6,925
favourites (2.2 per 1k visits)
9 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+8 Pets Equipped!
899 R$
Magic Eggs!
777 R$
x2 Gems!
349 R$
+3 Pets Equipped!
329 R$
Triple Hatch!
300 R$
+500 Pet Storage!
299 R$
x2 Strength!
279 R$
VIP!
250 R$
x2 Wins!
249 R$
+10 Lab Slots!
249 R$
Dual Wield!
149 R$
+100 Pet Storage!
129 R$
Super Lucky!
99 R$
Fast Hatch!
99 R$
OP Auto Clicker!
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,466,383 · 100.0% win
Atlantis World! · progression503,751 · 26.7% win
Jungle World! · progression199,435 · 26.7% win
Gym World! · progression57,987 · 13.3% win
Beach World! · progression9,563 · 13.3% win
Moon World! · progression3,357 · 0.00% win
Desert World! · progression1,494 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9814 August 2026 — 98 % liked24 August 2026 — 98 % liked3 September 2026 — 98 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:2398no change
24 Aug 2026, 05:2298no change
14 Aug 2026, 05:2198first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.