Just One More Night (Alpha)
A Roblox experience owned by TOOLMEISTER.
Description (written by the developer; not a statement by this register)
JUST ONE MORE NIGHT You wake up in a random wilderness with nothing. No tools. No shelter. No idea where you are. Start by gathering sticks, stones, grass, and other resources. Chop down trees, craft tools, and build a campfire before night comes. Because once it gets dark, things get dangerous. Stay near a campfire, use torches, find lights around the map, or figure out your own way to survive. The longer you survive, the harder the game gets. * Nights get longer * Days get shorter * The seasons change * The wilderness becomes more dangerous The map is randomly generated, so every game is different. Find resources. Build what you need. Stay warm. Don't get caught in the dark. JUST ONE MORE NIGHT is currently in Alpha and is still in active development. Expect bugs, unfinished features, and changes as the game continues to evolve. More content and survival mechanics are planned for future updates. Survive as long as you can.
Last updated by the developer 19 Oct 2026, 19:38 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Oct 2026, 15:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.