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Limited Jumps Obby Towers

Limited Jumps Obby Towers

A Roblox experience owned by Awesome Obby Games.

ObbyENlimited jumpsrebirth economyhalo rewards

Limited Jumps Obby Towers is an obby experience created on 2024-02-10. It has recorded 1,382,006 lifetime visits and 2,967 favorites. Currently, one user is playing. The experience holds a 72% like percentage. The game features 200 stages with jump limitations per stage.

Description (written by the developer; not a statement by this register)

👋 Welcome to Limited Jumps Obby Towers! Can you beat this one-of-a-kind challenge where every stage limits how many times you can jump? 🏁 200 intense stages where your jumps are limited per stage! The harder the difficulty, the more jumps you get — but you’ll need them! ➡️ Join our group for a free skip! https://www.roblox.com/groups/33662988/Awesome-Obby-Games 🪙 Rebirth to earn coins and buy awesome halos! 📈 Compete on the leaderboards and show your skill! ✅ Your progress saves, so you can pick up right where you left off! 💀 Press R on PC or Y on controller to quickly respawn your character! 👍 Like the game if you’re enjoying the challenge! 🔴 Shutdown = Update or bug fixes! Inspired by: DCO Extreme Obstacle Course, No Jumping Obby, Chart Obbies, Stud Jumps, Bike Obby, Teamwork, Extreme Obby, and other insane Roblox challenges!

Last updated by the developer 8 Aug 2026, 18:52 UTC.

1
playing (measured 10 Aug 2026, 15:30 UTC)
1,382,006
lifetime visits
72%
liked (1,389 👍 / 533 👎)
2,990
favourites (2.2 per 1k visits)
10 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3013first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Easy Mode
499 R$
Fling Glove
149 R$
Fusion Coil
149 R$
Speed Coil
99 R$
Gravity Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,006,002 · 100.0% win
Effortless Tower · progression519,669 · 100.0% win
1 Extra Jump252,200 · 38.3% win
Easy Tower · progression222,470 · 57.4% win
Simple Tower · other98,999 · 28.7% win
Medium Tower · other37,286 · 7.7% win
3 Extra Jumps · other21,954 · 6.7% win
Hard Tower · progression11,006 · 4.8% win
2 Extra Jumps · other9,013 · 2.9% win
Challenging Tower · progression4,234 · 2.9% win
Intense Tower · other1,301 · 1.9% win
Crazy Tower · other668 · 1.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:0472no change
14 Aug 2026, 13:0372first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.