(BOSS) ☀️Project: SMILING CRITTERS🌙
A Roblox experience owned by Project: SMILING CRITTERS - OFFICIAL GROUP.
RoleplayENPoppy PlaytimeSmiling CrittersRoleplay
Description (written by the developer; not a statement by this register)
SMILE Everyday! 🍎 Roleplay with your friends! 💡 Explore the map! ☀️ Don't forget to SMILE! Disclaimer: This game is not in any way affiliated with Mob Entertainment, who owns both the Smiling Critters and Poppy Playtime. This game is a FANGAME. This game does not use any official assets or have paywalls. Credits to Kiriyagi for the Chase Theme in the new quest. Tags: Poppy Playtime, Smiling Critters, RP
Last updated by the developer 7 Jun 2026, 20:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 09:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 08:21 | 73 | no change |
| 15 Aug 2026, 08:19 | 73 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.