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My gaem Recodification Update

My gaem Recodification Update

A Roblox experience owned by Some Gaems.

OtherENupdate logreworkreset

Description (written by the developer; not a statement by this register)

Also a reset update we are reworking all

Last updated by the developer 17 Jun 2026, 17:03 UTC.

0
playing (measured 19 Aug 2026, 13:21 UTC)
668
lifetime visits
90%
liked (9 👍 / 1 👎)
1
favourites (1.5 per 1k visits)
11 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 13:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gun
29 R$
Donate Medium
15 R$
Sword
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

bored · other0 · 0.00% win
manage to go to bored’s market · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.