Poke Haven 🔊 18+
A Roblox experience owned by Lit.
Social & hangoutENvoice chatsocial hangoutmature audience
Poke Haven 18+ is a social-hangout experience created on 2024-02-11. It currently has 401 players, 24,193,698 lifetime visits, 131,305 favorites, and an 84% like percentage.
Description (written by the developer; not a statement by this register)
⭐️Welcome to Poke Haven 18+!⭐️ 🚨 Poke Haven is more than just a game; it's a fun place to connect with fellow players, forge lasting friendships, and create unforgettable memories through voice chat. Come on down, grab a virtual drink and let the good times roll! 🎮 ALL Platforms Supported 🎮 If you like the game, be sure to leave us a 👍 and ⭐! (Disclaimer: Please note that this game is for entertainment purposes only and does not promote real-world risks.)
Last updated by the developer 2 Sept 2026, 18:04 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 05:50 | 1,105 | +17 |
| 5 Sept 2026, 04:50 | 1,088 | +97 |
| 5 Sept 2026, 03:50 | 991 | +5 |
| 5 Sept 2026, 02:50 | 986 | +15 |
| 5 Sept 2026, 01:50 | 971 | +85 |
| 5 Sept 2026, 00:50 | 886 | +61 |
| 4 Sept 2026, 23:50 | 825 | +29 |
| 4 Sept 2026, 22:50 | 796 | +89 |
| 4 Sept 2026, 21:50 | 707 | +13 |
| 4 Sept 2026, 20:50 | 694 | +58 |
| 4 Sept 2026, 19:50 | 636 | +64 |
| 4 Sept 2026, 18:50 | 572 | -13 |
| 4 Sept 2026, 17:50 | 585 | +1 |
| 4 Sept 2026, 16:50 | 584 | +82 |
| 4 Sept 2026, 15:50 | 502 | +34 |
| 4 Sept 2026, 14:50 | 468 | +8 |
| 4 Sept 2026, 13:50 | 460 | -2 |
| 4 Sept 2026, 12:50 | 462 | -26 |
| 4 Sept 2026, 11:50 | 488 | -70 |
| 4 Sept 2026, 10:50 | 558 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Sept 2026, 05:50 | 84 | no change |
| 5 Sept 2026, 04:50 | 84 | no change |
| 5 Sept 2026, 03:50 | 84 | no change |
| 5 Sept 2026, 02:50 | 84 | no change |
| 5 Sept 2026, 01:50 | 84 | no change |
| 5 Sept 2026, 00:50 | 84 | no change |
| 4 Sept 2026, 23:50 | 84 | no change |
| 4 Sept 2026, 22:50 | 84 | no change |
| 4 Sept 2026, 21:50 | 84 | no change |
| 4 Sept 2026, 20:50 | 84 | no change |
| 4 Sept 2026, 19:50 | 84 | no change |
| 4 Sept 2026, 18:50 | 84 | no change |
| 4 Sept 2026, 17:50 | 84 | no change |
| 4 Sept 2026, 16:50 | 84 | no change |
| 4 Sept 2026, 15:50 | 84 | no change |
| 4 Sept 2026, 14:50 | 84 | no change |
| 4 Sept 2026, 13:50 | 84 | no change |
| 4 Sept 2026, 12:50 | 84 | no change |
| 4 Sept 2026, 11:50 | 84 | no change |
| 4 Sept 2026, 10:50 | 84 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.