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Ghost Hunt: Old Hotel [HORROR]

Ghost Hunt: Old Hotel [HORROR]

A Roblox experience owned by BBQ Clothing Franchise.

Description (written by the developer; not a statement by this register)

Join a team of fearless ghost hunters (or go in alone) into a haunted hotel to uncover the tragic mystery of the 4th floor. Experience spine-chilling encounters and solve challenging puzzles in a beautifully eerie environment. Can you survive and reach the truth behind the horrifying events that caused the haunting? There is 2 endings in this game, try to get them all! This game is multiplayer and can be played by up to 4 players at once! This game may be slightly difficult to new players, playing with friends or other people is recommended. Inspired by Doors, Pressure, Jims computer and Weird Strict Dad Chapter 2 coming soon

Last updated by the developer 5 Mar 2026, 00:47 UTC.

0
playing (measured 12 Sept 2026, 13:38 UTC)
18,617
lifetime visits
64%
liked (16 👍 / 9 👎)
73
favourites (3.9 per 1k visits)
11 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Sept 2026, 13:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RPG
399 R$
Tommy Gun
299 R$
Sledgehammer
199 R$
Banana Slip
199 R$
Infinite Revives
99 R$
Infinite Stamina
99 R$
Handgun
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome14,164 · 0.00% win
Survived · progression449 · 0.00% win
Finish Chapter 1 · progression176 · 0.00% win
Memorabilia · collection78 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.