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[NEW] Red Room👻

[NEW] Red Room👻

A Roblox experience owned by Mineroda's Team.

Social & hangoutENvibe roomhangoutaesthetic

Description (written by the developer; not a statement by this register)

Just a normal Red Room!👻 • Play With Friends!🎮 • Explore The Game!✨ • Find Secrets!👀 • New Update On 25 Likes!👍 Follow Me:👉 https://www.roblox.com/users/1892057434/profile Roblox Group:👉 https://www.roblox.com/groups/32399265/Minerodas-Team#!/about Tags: (Ignore!) fun, hangout, play, secret, adventure, friendship, easy, donation, donate, booth, red, room, redroom, white, whiteroom Vibe, Hangout, Retro, Vaporwave, Chill, SadVibes, Nation, Edgy, Aesthetic, Grunge, Gothic, Outfit , NYC, Vibe Room, Vibe Place, Vibe Pool, Vibe Cuddles, Chill, SadVibes, Nation, Edgy, Aesthetic, Grunge, Gothic, Vibe Plane, Vibe Train, Bathroom, Catalog Dance Animations Mocap Animation Fun TT3 TT Dances Vibe Hangout Hang out korblox headless catalog outfit

Last updated by the developer 17 Apr 2024, 21:19 UTC.

0
playing (measured 10 Aug 2026, 18:38 UTC)
9,788
lifetime visits
83%
liked (30 👍 / 6 👎)
815
favourites (83.3 per 1k visits)
12 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ty bro
2,601 R$
Working on it.
1,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome7,945 · 0.00% win
SECRET BADGE · secret273 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.