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Pet Wars

Pet Wars

A Roblox experience owned by Winrox Games x Good Games Studio.

SimulatorENpet collectingbattlingroman theme

Description (written by the developer; not a statement by this register)

Welcome to the grand Colosseum, where history and adventure collide! Embark on an epic journey through ancient Rome in Pet Wars Simulator, the ultimate pet collecting and battling experience. 🛡️ Train and evolve majestic pets into powerful gladiators! 🏟️ Compete in thrilling battles in the heart of the Colosseum! 🗺️ Explore vast, ancient Roman landscapes and uncover hidden secrets! 🔥 Challenge legendary bosses and secure your place in Roman history! 🐾 Collect a variety of mythical and historical pets, from fierce lions to mischevious monkeys! 🔔 Follow for game updates and announcements! 🔔 🧡 Your legacy begins now.

Last updated by the developer 29 Jun 2024, 19:54 UTC.

0
playing (measured 12 Aug 2026, 17:50 UTC)
13,363
lifetime visits
82%
liked (119 👍 / 26 👎)
110
favourites (8.2 per 1k visits)
12 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Starter Bundle
799 R$
2x Raid Coins
399 R$
Hoverboard
249 R$
Additional 100 Recruit Slots
199 R$
2x Gems
199 R$
2x Coins
199 R$
50 Recruit Slots
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Pet Wars · welcome0 · 0.00% win
Beta Testers · other0 · 0.00% win
Played with an Owner · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.