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🚽Toilet Infection

🚽Toilet Infection

A Roblox experience owned by Milly Dolla Devs.

RoleplayENroleplaymorphsboss fights

🚽Toilet Infection is a roleplay experience created on 2024-02-12. The game currently has 95 players. It has accumulated 34,973,648 lifetime visits and 3,390,810 favorites. The like percentage is 76.

Description (written by the developer; not a statement by this register)

Welcome to 🚽Toilet Infection! Explore the map, roleplay, become a toilet or camera and fight for cash! 📹Find morphs around the map to equip on your character! 🪠Use fun weapons to break and smash toilet bosses! 🚽Become a toilet and infect others 👍Like the Game and join the group for more Toilet Updates! https://www.roblox.com/groups/33800132/Milly-Dolla-Devs

Last updated by the developer 11 Dec 2024, 17:17 UTC.

95
playing (measured 10 Aug 2026, 16:37 UTC)
34,973,648
lifetime visits
76%
liked (6,209 👍 / 1,957 👎)
3,437,453
favourites (98.3 per 1k visits)
12 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:3798first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Titan Cannon
699 R$
Energy Blade
349 R$
Golden Giant Morph
200 R$
Giant Toilets Morphs
175 R$
Shotgun
175 R$
Starter Pack [TITAN]
149 R$
Golden Camera Morph
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Toilet Infection! · other17,199,664 · 100.0% win
UNLOCKED SURVEILLANCE! · other7,794,002 · 77.2% win
UNLOCKED TV! · other6,508,302 · 71.2% win
UNLOCKED BUFF SPEAKER! · other4,893,238 · 56.8% win
UNLOCKED SPEAKER! · other2,713,620 · 27.1% win
UNLOCKED LARGE SPEAKER! · other2,088,786 · 27.0% win
BECAME A TITAN! · progression3,680 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7623 August 2026 — 76 % liked2 September 2026 — 76 % liked12 September 2026 — 76 % liked22 September 2026 — 76 % liked2 October 2026 — 76 % liked12 October 2026 — 76 % liked22 October 2026 — 76 % liked1 November 2026 — 76 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 15:3276no change
22 Oct 2026, 15:2376no change
12 Oct 2026, 15:2276no change
2 Oct 2026, 15:2176no change
22 Sept 2026, 15:1976no change
12 Sept 2026, 15:1876no change
2 Sept 2026, 15:1676no change
23 Aug 2026, 15:0476first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.