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The Oldest View: empty malls (FREEROAM MODE)

The Oldest View: empty malls (FREEROAM MODE)

A Roblox experience owned by Empty malls group.

HorrorENabandoned mallhorror mysteryfreeroam

Description (written by the developer; not a statement by this register)

! FREEROAM MODE NOW HERE ! Welcome to empty malls! after descending a staircase, you end up in what looks to be a shopping centre that has been abandoned for years. But soon, you realize that is not the case and uncover a horrifying history of the mall and its inhabitant... >> SUPPORTS VR PC, MOBILE AND CONSOLES! << 🖥 >> LIKE, FAVORITE AND FOLLOW TO SUPPORT US AND BE NOTIFIED OF UPDATES << 👌

Last updated by the developer 16 Apr 2026, 20:18 UTC.

0
playing (measured 11 Aug 2026, 10:08 UTC)
237,266
lifetime visits
64%
liked (236 👍 / 135 👎)
1,350
favourites (5.7 per 1k visits)
13 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:080first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Ending 1 - Demise · progression73 · 0.00% win
Ending 2 - Dispersal · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6415 August 2026 — 64 % liked14 September 2026 — 64 % liked15 August 202614 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 05:1864no change
15 Aug 2026, 03:0164first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.