Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPDATE] Universal Smack Down

[UPDATE] Universal Smack Down

A Roblox experience owned by bruh games studio.

Fighting & PvPENparry-based combatanime powersmultiplayer smacking

Description (written by the developer; not a statement by this register)

UNIVERSAL SMACK DOWN the most goofy parry based smacking game on roblox u gotta smack each other with anime powers The game is available for all platforms. 📱💻🎮 PC Controls: Q - Roll , Button Y and Triangle UP on DPad for shift lock on console. F - Block, Button L1 (First 0.5 seconds of your block parries) Map changes every 5 minutes 10 smacks every player kill, 1 smack per hit

Last updated by the developer 9 Aug 2026, 23:45 UTC.

0
playing (measured 14 Aug 2026, 11:53 UTC)
2,664
lifetime visits
84%
liked (16 👍 / 3 👎)
31
favourites (11.6 per 1k visits)
15 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 11:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Faster Spins
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Distortion · progression17 · 0.00% win
Condolences to the goat · other16 · 0.00% win
Spooky · other10 · 0.00% win
Anapolo Defeated · progression6 · 0.00% win
ALL SHALL BE REVEALED! · progression6 · 0.00% win
Faylen Defeated · progression4 · 0.00% win
STEAL THE TREASURE! · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.