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SPTS: Equilibrium

SPTS: Equilibrium

A Roblox experience owned by SPTS Official.

RoleplayENsuperherovillaintraining

Description (written by the developer; not a statement by this register)

Welcome to SPTS: Equilibrium Become a famous hero or an infamous villain as you train to become the strongest human to ever live! FAQ: - Basic skills are learned by completing quests - Select the eye icon to see the current highest training area that can be trained - The Oni icon will show the next training areas - Tokens are only purchasable, they can't be earned by quests or afk - Advanced skills are unlocked by achieving the required amount of stats - Equilibrium stats are a lot easier to grind compared to Endless. (approximately: 1M times faster even for f2p players)

Last updated by the developer 28 Mar 2026, 11:47 UTC.

0
playing (measured 10 Aug 2026, 15:34 UTC)
176,564
lifetime visits
37%
liked (455 👍 / 784 👎)
1,233
favourites (7.0 per 1k visits)
16 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Half Skill Cooldown
399 R$
LB Full Concealment
299 R$
Aura Selector
199 R$
Skill LVL Selector
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

3715 August 2026 — 37 % liked4 September 2026 — 37 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 36–38 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 07:3537no change
15 Aug 2026, 05:4937first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.