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Mysterio

Mysterio

A Roblox experience owned by Gaba Crew.

AdventureENpiggyhousetrap

Description (written by the developer; not a statement by this register)

Are you ready for new adventure? ⚠️Help The Developper Campaign Is NOW Live 🔥 More Information In game!⚠️ Use Those Codes 🔥 -"Free Tokens" For 100 Tokens -"Free Revives" For 1 Revives Controls: Pick up items - Press E Use items - Click (Computer), Touch - Tap (Mobile) or Press X - Right Trigger (Controller) Crouch / Place trap - CTRL (Computer), Tap (Mobile) or B (Controller) ⚠️Piggy House Map and Piggy Skin is not an official collaboration with Piggy Dev Team Credits : Main Creator : @lenoob2011 Piggy Game, "Piggy House" Map, Piggy Skin and Piggy Anim : @Minitoon Scripter : @OfficialbunnyRB Brandon Skin And Toy City Map Idea : @Mimit9015

Last updated by the developer 7 Sept 2026, 17:38 UTC.

0
playing (measured 10 Sept 2026, 01:03 UTC)
5,812
lifetime visits
91%
liked (50 👍 / 5 👎)
54
favourites (9.3 per 1k visits)
16 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Sept 2026, 01:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Tokens
150 R$
Halloween Packs!
125 R$
Stone Packs!
115 R$
More Chance To Be Killer!
100 R$
Rich Guy Skin
75 R$
RP Freecam!
75 R$
BoomBox!
50 R$
[RP] Speed Coil
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome811 · 0.00% win
You met the owner! · social235 · 0.00% win
Finish House! · progression51 · 0.00% win
Finish Building! · progression23 · 0.00% win
Finish Alleys! · progression19 · 0.00% win
Finish Carnival! · progression17 · 0.00% win
Finish Hotel! · progression14 · 0.00% win
Join the RP! · other13 · 0.00% win
Finish Metro! · progression11 · 0.00% win
Finish Laboratory? (True End)! · progression11 · 0.00% win
Finish City! · progression11 · 0.00% win
Finish Security Base! · progression11 · 0.00% win
Finish Forest! · progression11 · 0.00% win
Finish Laboratory (Dead End)! · progression11 · 0.00% win
Student Skin! · collection10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.510 September 2026 — 90 % liked30 September 2026 — 91 % liked10 October 2026 — 91 % liked10 September 202610 October 2026
3 measurements spanning 30 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Oct 2026, 01:0591no change
30 Sept 2026, 01:0491+1
10 Sept 2026, 01:0490first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.