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Neo's Ice Cream Factory

Neo's Ice Cream Factory

A Roblox experience owned by RedNinjaKoopa's UGC.

Last updated by the developer 27 Jul 2026, 19:17 UTC.

0
playing (measured 11 Aug 2026, 03:33 UTC)
68,957
lifetime visits
71%
liked (193 👍 / 80 👎)
328
favourites (4.8 per 1k visits)
16 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Cash
499 R$
Neo Club
150 R$
Radio [Bugged, works half the time]
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

A Perilous Journey · progression831 · 0.00% win
Rookie · welcome477 · 0.00% win
Salesman · other254 · 0.00% win
Employee · other218 · 0.00% win
Loaded · other191 · 0.00% win
Veteran · other172 · 0.00% win
Chaos Incarnate · other145 · 0.00% win
A Raptured Easter - Neo’s Ice Cream Factory · secret100 · 0.00% win
Over Minimum Wage · other82 · 0.00% win
Fooled · other63 · 0.00% win
The First Anomaly [Pixel 5] · other63 · 0.00% win
Addict · other59 · 0.00% win
Elf Takedown · other40 · 0.00% win
The Only One They Fear. · other12 · 0.00% win
Fright · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7115 August 2026 — 71 % liked14 October 2026 — 71 % liked15 August 202614 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 20:0371no change
15 Aug 2026, 14:4671first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.