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Unhumble Redgiants

Unhumble Redgiants

A Roblox experience owned by [-] Zaphans’s True Development Area! [-].

OtherEN

Description (written by the developer; not a statement by this register)

Last updated by the developer 26 Oct 2025, 02:42 UTC.

0
playing (measured 19 Aug 2026, 15:32 UTC)
316
lifetime visits
100%
liked (11 👍 / 0 👎)
3
favourites (9.5 per 1k visits)
17 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 15:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

world class donation
2,500 R$
‘ Carnage of the Past ‘
750 R$
HUGE DONATE
690 R$
the bloop
500 R$
giant donate
430 R$
roomslowdetailedmorphs.avi
300 R$
frost invasion
299 R$
test
200 R$
big donate
100 R$
Fabric Bundle
60 R$
Heartbound Bundle (LIMITED!)
35 R$
A-20 Bundle
20 R$
Global Entities
10 R$
small donate
10 R$
jon i eat lasagna
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

trashcan mountain slayer · secret0 · 0.00% win
Meet 121! · other0 · 0.00% win
doors · secret0 · 0.00% win
??? · secret0 · 0.00% win
Met Blacklus! · social0 · 0.00% win
HIS DEMON · progression0 · 0.00% win
??? · secret0 · 0.00% win
gaster · secret0 · 0.00% win
FOUND · collection0 · 0.00% win
The Squirrel · secret0 · 0.00% win
Redemption. · other0 · 0.00% win
The ####### and the Corpses · secret0 · 0.00% win
[-] DemonSlayer. [-] · progression0 · 0.00% win
The Clown · secret0 · 0.00% win
Malicious Errand · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.