Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Test place [INDEV]

Test place [INDEV]

A Roblox experience owned by Builders Legacy United.

OtherENdevelopmentsandboxtesting

Description (written by the developer; not a statement by this register)

Note: Development has paused Test Place is a game created for mostly random ideas that me or my friends come up with that I wanna make, So expect many bugs or unfinished stuff. However some stuff from this game might be used for up coming game Ideas I have so stay up to date in the group for updates! Game Build: 0.0.8G (Subject to change) Offical supported groups: Group: https://www.roblox.com/communities/14206813/Builders-Legacy-United Security Group: https://www.roblox.com/communities/16276742/Builders-Security-Force Our Other group: https://www.roblox.com/communities/14110039/Doggos-cookie-Factory Unoffical Supported Groups: BlueBarron: https://www.roblox.com/communities/16469874/BlueCyber

Last updated by the developer 11 Apr 2026, 12:32 UTC.

0
playing (measured 21 Aug 2026, 12:16 UTC)
350
lifetime visits
75%
liked (6 👍 / 2 👎)
2
favourites (5.7 per 1k visits)
18 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 12:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[DEBUG gamepass]
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Test Place by tagates07 · welcome38 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.