Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🔥 Fire Fighting Simulator 🔥

🔥 Fire Fighting Simulator 🔥

A Roblox experience owned by Jester Studios.

SimulatorENsimulationco-opvehicle_upgrade

🔥 Fire Fighting Simulator 🔥 is a simulator experience created on 2018-02-13. The game has accumulated 17,272,287 lifetime visits and 210,865 favorites. It maintains an 83% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome to the 🔥 Fire Fighting Simulator 🔥! Work with your friends to fight all kinds of fires! Upgrade your hoses, tanks, and hydrants and buy vehicles to become the ultimate firefighter! Follow @FutureRBLX on Twitter for Codes! Credits FutureWebsiteOwner - Game Design, Programming, Graphics Dryntimy - Map Build MistyPhantom - Game Icon FedoraGFX - Thumbnail Render audionautix - Music

Last updated by the developer 4 Jan 2020, 18:40 UTC.

0
playing (measured 10 Aug 2026, 14:35 UTC)
17,272,287
lifetime visits
83%
liked (39,169 👍 / 8,236 👎)
210,849
favourites (12.2 per 1k visits)
13 February 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:351first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dominus Helmet Collection
900 R$
Infinite Tank
900 R$
Deluxe Snowball Launcher
900 R$
Earth Tank
500 R$
Gold Car
500 R$
Snowball Launcher
400 R$
Fire Breath
400 R$
Firetruck
350 R$
x2 Reward
350 R$
x2 Gems
300 R$
Motorcycle
250 R$
Golden Hydrant
250 R$
Bicycle
80 R$
Speedy Shoes
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Fire Fighting Simulator · welcome8,060,169 · 80.0% win
Basic Fire · other4,490,735 · 0.00% win
Red Fire · other1,260,559 · 0.00% win
Blue Fire · other730,974 · 0.00% win
Winter Fire · other333,533 · 0.00% win
Purple Fire · other277,845 · 0.00% win
Fire Fighting Simulator Alpha Tester · other191,673 · 0.00% win
Complete Santa's Quest · progression67,834 · 0.00% win
Dark Fire · other50,720 · 0.00% win
Rebirth! · progression24,920 · 0.00% win
3 Rebirths · progression7,098 · 0.00% win
Forest Fire · other5,477 · 0.00% win
5 Rebirths · progression3,489 · 0.00% win
10 Rebirths · progression1,469 · 0.00% win
25 Rebirths · progression475 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8313 August 2026 — 83 % liked23 August 2026 — 83 % liked2 September 2026 — 83 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:3583no change
23 Aug 2026, 17:1883no change
13 Aug 2026, 17:0783first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.