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Button Omega Simulator

Button Omega Simulator

A Roblox experience owned by Omega Studios.io.

SimulatorENincrementalgrindsimulator

Description (written by the developer; not a statement by this register)

Welcome to Button Omega Simulator! This is an incremental game where you step on Buttons, buy Runes, and buy Upgrades! This game features Group Benefits! Join the group to receive +1 Rune Luck and a +x3 Multiplier boost! Like and Favorite if you enjoy this game! Tags: button, stat, grind, simulator, tycoon, buttons, press button, button press, BUTTON, BUTTON PRESS, PRESS THE BUTTON, pets, school, work, money, limiteds, life, pro

Last updated by the developer 23 Aug 2024, 11:26 UTC.

0
playing (measured 10 Aug 2026, 22:06 UTC)
80,741
lifetime visits
82%
liked (337 👍 / 73 👎)
3,077
favourites (38.1 per 1k visits)
18 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Grinder
2,000 R$
MVP
1,299 R$
Mythical Luck (Pre-Order)
1,099 R$
Ultra Lucky
749 R$
+5 Artifact Luck
699 R$
VIP
699 R$
+2 Rune Clone
599 R$
x3 Tokens
399 R$
Super Bulk
399 R$
Fast Rolls
349 R$
Super Lucky
349 R$
Fast Buttons
299 R$
x2 Rank Tokens
299 R$
x3 Clicks
199 R$
Lucky
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome28,460 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.